Posts Tagged ‘DLC’

More Ebook Prices Rise

February 5, 2010

It seems that Amazon’s ability to offer ebooks at a lower price than Apple’s announced iBook shop is being eroded more quickly than even dire predictions had supposed it might.

Looks like physical books could turn out to be cheaper...

Word comes from Gizmodo that more of Amazon’s “big six” publishers have been pushing prices up to the higher price point for “hardcover bestsellers,” which is an interesting term to use in an entirely data environment. After MacMillan’s move on Monday to see prices bumped to the $15 mark on certain titles, it seems that other publishers have come pouring in with similar requests to make of Amazon’s Kindle Store.



PSP Go Hovering in Limbo

February 3, 2010

It seems that the overall response to Sony’s PSP Go, the solid-state-only version of its PlayStation Portable handheld games device.

It's a bit of a strange device alright...

Word comes from Engadget that Sony might well be considering something of a relaunch of the device after the lacklustre launch and the fact that the device seems to have managed to fade from the public consciousness incredibly quickly. It’s an unusual tactic, as it effectively announces to the more observant among your potential customers that things aren’t going quite as well as you might initially have expected them to.


Amazon Caves on eBook Prices

February 1, 2010

It seems that the running spat between Amazon and publisher Macmillan has come to something of a close, with Amazon announcing that it will allow the books to be sold for the price Macmillan had requested.

When I was your age, Pluto was a planet and we used to argue about the prices of REAL books...

The issue arose when Macmillan attempted to price digital versions of its books at $15, which is fully 150% of the usual amount for ebooks available through Amazon’s Kindle Store. Macmillan weighed in with the fairly heavy threat that, unless Amazon allowed the heftier pricing, it would not be distributing new books to Amazon on release.


Amazon Profits Skyrocket

January 29, 2010

It seems that Amazon has been living it up, thanks in no small part to massive sales of its Kindle ebook reader over the Christmas block.

Amazon seems to have KINDLED a virtual book market... please, shoot me.

According to Cnet, Amazon has had a very fine year indeed, with revenue up to $9.52 billion, a fairly staggering increase on last year, to the tune of 42%. Indeed, reports also indicate that Amazon has seen profits rise by around the 70% mark, which is nothing to be sneezed at. Apparently, the fourth quarter of last year (which happily enough includes both Christmas and the US’s Black Friday sales) was the most profitable quarter the company has ever seen.


Kindle Users Rebel After Ebook Delays

January 20, 2010

Users of Amazon’s Kindle have rebelled against the policy of delaying sales of digital versions of books, campaigning to lower sales of the books in question.

'One out of five stars, because the other version is late...'

It seems that, according to the Guardian, Kindle users who have been less than impressed with the timing of ebook releases this year have taken matters into their own hands. The victim in all of this (on the book side) has been Game Change, which details the race for the US presidency in 2008. The Kindle version of Game Change has seen delays, with many citing piracy fears as the reason.


Analysts Predict Massive App Spend in 2010

January 19, 2010

Industry analyst Gartner is predicting that customers will fork our somewhere in the region of $6.2 billion for mobile apps over the course of the coming year.

Perhaps most interesting is the way that those figures break down on close inspeaction. According to TGDaily, we can expect to see the total number of mobile downloads break the 4.5 billion mark at some stage this year, which would seem to indicate that a great deal of the apps being downloaded would be either free or relatively low-priced. Indeed, the research from Gartner seems to indicate that around 82% of all apps downloaded this year will be free.


Mass Effect 2 to see Free DLC?

January 19, 2010

It seems that BioWare’s upcoming sequel to is hit role playing game, Mass Effect, could well see some free downloadable content made available at launch.

It might seem a strange thing to announce, but according to BioWare’s official twitter feed, the company won’t be charging for any launch day downloadable content available for the upcoming Xbox 360 exclusive. To quote the tweet that manages to have stirred people up so much, “Addressing rumours: BioWare will not be charging extra for any Mass Effect 2 content on launch day. More DLC details next week.”


Microsoft Patens DRM Torrents

January 11, 2010

It’s emerged that Microsoft has patented a system by which peer-to-peer (P2P) sharing, or downloading via bittorrent, would see the integration of digital rights management (DRM).

Word comes via TomsHardware of the patent filed by Microsoft, which would help the company roll out software through digital distribution without putting too much weight on its own servers. It’s an interesting distribution model, and one that usually allows users to have their content on release day without fear of stock shortages. Of course, the general issue with heavy-duty digital distribution is the stress on servers, which generally results in slowed downloads on busy days; this is neatly turned to an advantage using P2P networking.


Modern Warfare DLC to Hit Xbox First

January 8, 2010

Word has arrived from this year’s Consumer Electronics Show (CES) that Microsoft has managed to get downloadable content for Modern Warfare 2 before other platforms.

According to the report from gaming blog Destructoid, the by now inevitable downloadable content for the record breaking latest entry to the Call of Duty series, Modern Warfare 2, will appear on Microsoft’s Xbox 360 before being made available on either of the other two platforms on which people are playing the game, the PC and Sony’s PlayStation 3.


Assassin’s Creed DLC Was Meant for Disc

December 23, 2009

Ubisoft has confirmed that the upcoming downloadable content (DLC) for its massively successful Assassin’s Creed 2 was originally meant to be part of the game itself, but was cut due to time constraints.

Word of the confirmation comes from an interview between the developers and gaming blog Kotaku, where Assassin’s Creed 2’s creative director, Patrice Desilets was unusually open about the content, given the stir that admissions like this have made in the past. Desilet said of the downloadable content for Assassin’s Creed 2,

“I felt that, ‘Okay, there were too many things to do and to finish.’ So we said, ‘let’s take a portion of the game that was planned and we’ll give it in as DLC.”